Art in Silico

Call for Artists

The inaugural Art in Silico is a computational art exhibition and event series that examines the expressive world of creative computation and the confluence of technology and art, connecting circuit board to canvas. As technology pervades our existence, forming new universes—metaverses—in which we can live, act, and perceive, the spaces between the conventional science, technology, engineering, and mathematics (STEM) disciplines and the creative arts have shrunk to the infinitesimal. Art in Silico celebrates the continuum of arts and STEM, seeking to hack your mind and STEAM your brain to experience a world in which data are compelling, evocative, provocative, ugly, beautiful, and appealing.


Digital installation photograph with digital blue arches by sam moghadam khamseh

Are you interested in computational art?

We will soon announce Art in Silico seminars and workshops so that you can learn about and create computational art. Stay tuned to the website for announcements about upcoming events.

Blue abstract digital art with bubbles and shapes by Rick Rothenberg

Would you like to submit a piece to Art in Silico?

We invite submissions from anyone: from beginning programmers and first-time artists to professional artists/hackers who see colors and hear music in volumes of data. We invite any and all forms of computational art: immersive performance, interactive installations, virtual and augmented reality, visual art, musical compositions, data visualization, and other thought-provoking works inspired by science, technology, engineering, and math. 

Art in Silico Entry Form

What is Computational Art?

Computational Art is a developing and expanding field in the Postmodern art landscape. Though the expressions are many, one constant factor is the involvement of the computer in some way. Some common media include (but are not limited to):


-Digital drawing and design


-Interactive installation

-Virtual and augmented reality

-Video games

-Digital photography

-Video art



-AI applications

-Programming and coding


In addition to these, many artworks made with traditional media may be considered part of the Computational Art family if the concept is related to computers or computing in some way.

For the Art in Silico show, hybrid forms of expression are welcome and encouraged, including artworks incorporating music, theater, and beyond.


Submission Instructions

Deadline for submission: March 3, 2023.

Submissions are limited to fit within a 6’ wide by 4’ long floor space. (Email us at if these dimensions are not adequate and we can discuss reasonable accommodations). Easels will be provided. Electronic displays, projectors, computers, or other equipment must be provided by the artist, if necessary. Please contact if you have questions about your planned submission.

Pieces chosen for the exhibition will be required to be installed in their indicated location by March 13, 2023. Installations will be on display at Michigan Tech prior to the Art in Silico Awards Reception, which will be held at 5th & Elm at The Orpheum Theater on Thursday, April 13, 2023. Michigan Tech and other Art in Silico presenting organizations will not be liable for damage or theft, however caused, including as a result of negligence.

Pieces indicated for donation in the submission form will be auctioned to support the Copper Country Community Arts Center and student scholarships at Michigan Tech. Pieces may also be listed for sale during the exhibition, with a 20% commission fee collected to support the Copper Country Community Arts Center for all sold pieces.

Art in Silico Entry Form
For more information, please contact

Presented by

Institute of Computing and Cybersystems logo

college of computing logo


Great Lakes Research Center logo

Michigan Tech Department of Visual and Performing Arts logo

Copper Country Community Arts Center logo

Sponsored by

Fifth and Elm logo

Michigan Tech College of Sciences and Arts logo

Michigan Tech College of Engineering logo