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Gamifying Neuroscience: Michigan Tech Researchers Turn Motor Control Into Play
Inside Michigan Tech's Aging, Cognition and Action Lab, space debris rains down on a screen as players scramble to deflect it before it crashes. Although the fast-paced chaos feels like a classic arcade, there's something much more ambitious behind the gameplay. The video game Space Trash is a neuroscience research tool created by faculty and students across three departments at Michigan Technological University — psychology and human factors, computer science, and kinesiology and integrative physiology (KIP) — along with the University's Health Research Institute. The game, one of several projects emerging from the work of members in Michigan Tech's Computer Science Education Research Group (CS-ERG), is transforming how researchers study motor control by turning data collection into something surprisingly engaging.
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Student Researcher Explores Balsam Fir Oil Solution to Tick Infestations on Moose
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Husky’s Research Helps Navy AI Systems Make Better Choices
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» Interdisciplinary
Michigan Tech Unveils Nature Megaphone on Tech Trails
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A Whole New World: Microscope Art Exhibit Makes Major Community Connections
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Michigan Tech’s Genomic Sequencing Lab Helps Researchers Understand What Makes Us Tick
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Michigan Tech Geneticist Partners with Citizen Scientists, Biotech Company and Public Partners to Save America's Red Wolves
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Forging Futures: Metal Casting Summer Youth Program Sparks Interest in Metallurgical Careers
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Inland and Coastal Aquatic Systems Do Heavy Lifting in the Global Nitrogen Cycle
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Solar Cells: Back to the Basics, Forward to the Future
About Unscripted Research Blog
Unscripted science rolls off the tongue. Welcome to a venue where we informally talk about campus research. Here, we discuss breaking news, technology trends, behind-the-scenes progress, and just plain geek out.