Humanities @ Michigan Tech

HUMANITIES at Michigan Tech engages in teaching and research across language, culture, and technology. Our scope is international, our approach interdisciplinary. We work at the intersections of communication, composition, literature, modern languages, philosophy, rhetoric, visual studies, linguistics, gender studies, and technical communication. Emerging areas of emphasis include media, global studies, and diversity. In learning and scholarship, students and faculty work to cultivate the whole human being. We help students develop the communicative, analytic, and cultural knowledge to thrive in all aspects of their future lives.

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Evelyn Vidal Johnson

MS, Michigan Technological University


(906) 487-2982

Senior Lecturer, Humanities

Evie Johnson  coordinates the English Secondary Education Program, and teaches a range of courses--such as Young Adult Literature, Methods of Teaching English, and Literacy in the Content Areas--designed to meet the needs of teacher candidates. As a teacher, teacher educator, and literacy activist she is interested in instructional methods that . . .

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Alexandra Morrison

PhD (Philosophy) University of Guelph


(906) 487-2612

Visiting Assistant Professor of Philosophy, Humanities

Dr. Alexandra Morrison’s research interests include 20th Century Continental Philosophy (especially the phenomenological and existential traditions) and Feminist Philosophy. Her doctoral dissertation dealt with questions of selfhood, alterity and community in Martin Heidegger’s Being and Time. She is currently finishing a book manuscript on the possibility of an ethical discourse that . . .

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Karla Kitalong

Karla Saari Kitalong

PhD, Michigan Technological University


(906) 487-3254

Professor, Humanities

Dr. Karla Saari Kitalong’s research and teaching interests are situated at the intersections of visual rhetoric and usability. Her recent work, funded by both the National Science Foundation and the National Endowment for the Humanities, is in formative evaluation and user-centered design of mixed reality simulations, humanities learning games, and . . .