Gamifying Neuroscience: Michigan Tech Researchers Turn Motor Control Into Play
Inside Michigan Tech’s Aging, Cognition and Action Lab, space debris rains down on a screen as players scramble to deflect it before it crashes. Although the fast-paced chaos feels like a classic arcade, there’s something much more ambitious behind the gameplay.
The video game Space Trash is a neuroscience research tool created by faculty and students across three departments at Tech — Psychology and Human Factors, Computer Science, and Kinesiology and Integrative Physiology — along with the University’s Health Research Institute. The game, one of several projects emerging from the work of members in Michigan Tech’s Computer Science Education Research Group (CS-ERG), is transforming how researchers study motor control by turning data collection into something surprisingly engaging.
Meet the faculty and student researchers collaborating on the project and find out how Space Trash may make movement studies and cognitive testing far more accessible in the future on Michigan Tech’s Unscripted Research Blog.