Technology

Digital Mapping Enterprise

Industry Partner:  Michigan Tech School of Technology
Faculty Advisor: Eugene Levin
Course Number:  ENT1960 / 2950 / 2960 / 3950 / 3960 / 3980 / 4900 / 4910 / 4950 / 4960 / 4961 /5950 / 5960 - Section 28
Disciplines Needed:  Geology, Civil Engineering, Forestry, Computer Science, Surveying

The Digital Mapping Enterprise (DME) aims to implement real-life geospatial mapping projects relying on the processing of aerial, satellite, and UAV imagery: LIDAR, Radar, IfSAR, and Hydrographic sonar data as well as GPS/GNSS, electronic instruments and surveying materials.  More importantly, the mapping projects facilitate students’ deep understanding of various geospatial disciplines including photogrammetry, remote sensing, geodesy, image interpretation, digital cartography and GIS.


Efficiency through Engineering and Construction

Industry Partners:  Ford Forestry Center, MDOT
Advisor
Lynn A. Artman, PE, School of Technology
Course Number:  ENT2950 / 2960 / 3950 / 3960 / 3980 / 4900 / 4910 / 4950 / 4960 / 4961 / 5950 / 5960 - Section 14
Courses: Student team-member enrollment - Section 14

ETEC’s mission is to work with communities to implement energy-efficient designs into new and existing construction projects. MDOT sponsored a study to evaluate the performance of surface materials in railroad crossings. The team collected and analyzed data to come up with solutions based on the information available. Extensive research was done with other state transportation departments and literature sources to help find significant data on the subject. Our notable accomplishments include second place in the West Michigan Emerging Green Builders Design Competition in 2007, and partnering with New Power Tour and at-risk high school students to winterize area homes for low-income elderly residents.

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Husky Game Development

Industry Partners: Chrysler Group LLC
Faculty Advisor:
 Scott Kuhl
Course Number:  ENT1960 / 2950 / 2960 / 3950 / 3960 / 3980 / 4900 / 4910 / 4950 / 4960 / 4961 / 5950 / 5960 - Section 18
Disciplines Needed: Scientific & Technical Communication, Education, Computer Science, Business, Arts & Design; all are welcome

Our mission is to design and develop games for business, education, and fun. We work as an interdisciplinary, student-run Enterprise that fosters productivity, creativity, and effective business practices. Our members work in small teams of four to six people, exploring a wide variety of video game engines and platforms, including Windows, Android, Xbox, and an experimental Display Wall and three-dimensional motion-tracking system. The team competes in a local 24-hour game development challenge, the Houghton Game Jam, and recently co-hosted BonzAI Brawl, an AI coding competition. One of the group’s games, Arcane Brawlers, was recently released on Xbox Marketplace. Game on!

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International Business Ventures

Industry Partner:  
Principal Advisors
Robert WarringtonAnne Warrington, and Michael Neuman
Course Number:  ENT2950 / 2960 / 3950 / 3960 / 3980 / 4900 / 4910 / 4950 / 4960 / 4961 / 5950 / 5960 -Section 16

The International Business Ventures (IBV) Enterprise offers a unique opportunity for students to learn how best to work cooperatively with other classmates, as well as students and businesses worldwide, to develop and bring to market new products for which a need has been identified. Currently, the enterprise is working on an Infant Heart Annunciator, a small Band-Aid-shaped device that detects an infant’s electrocardiogram, producing a visible flash and an audible tone. Oftentimes in developing countries, those present at birth do not have the training or equipment necessary to determine if an unresponsive infant is alive. The team’s goal is to eliminate this unnecessary loss of life. The team is also designing a simple yet reliable ventilator that can be stockpiled by hospitals. Typically, hospitals maintain a sufficient numbers of ventilators. However, an increase in patients resulting from a pandemic could create a shortage of ventilators. Currently, the high cost of most ICU ventilators prevents hospitals from stockpiling these machines.

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Open Source Hardware

Industry Partner:  
Faculty Advisor: Joshua Pearce
Course Number:  ENT 2950 / 2960 / 3950 / 3960 / 3980 / 4900 / 4910 / 4950 / 4960 / 4961 / 5950 / 5960 - Section 33
Disciplines Needed:  All are welcome.  Specific needs include BA, CS, EE, MEEM, MSE, MTE, STC

The Open Source Hardware Enterprise aims to link high school, college and professional organizations through the development of open source hardware.  The initial focus of the enterprise is to develop high value products (e.g. scientific equipment) from rapid prototyping and reuse of waste materials (e.g. glass, plastic and newspaper) but will expand into development of equipment to assist in local food production and open source appropriate technology for the global community.  All designs will be open source and will be licensed in such a way as to ensure non-exclusivity. 

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Robotics Systems Enterprise

Industry Partner: ArcelorMittal, Great Lakes Research Center
Faculty Advisor: Alex Sergeyev
Course Number:
 ENT2950 / 2960 / 3950 / 3960 / 3980 / 4900 / 4910 / 4950 / 4960 / 4961 / 5950 / 5960 - Section 15
Disciplines Needed: All welcome, especially need MEEM, EE, CS, BA, STC

From the time people wake up in the morning to the time they go to sleep at night, they are surrounded by electronic devices. However, none of these devices compare to the advanced robotic systems used in the Robotics Systems Enterprise (RSE). With projects ranging from a vision system that triangulates the location of a molten steel nozzle to an intelligent power management system that powers the Great Lakes Research weather buoys, RSE has projects that everyone can be interested in with real-world results.

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