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Educational Technology

Research in the area of educational technology examines the role of technological tools and processes in teaching and learning. Emphasis is on the learning needs of precollege, undergraduate, graduate, and continuing-education students and the instructional issues and techniques encountered by these stakeholders.

Research Groups

Center for Educational Technology, Research, and Assessment

Decision Science & Decision Engineering Lab (DeSciDE)

Mind, Music and Machine Lab

One of the core research areas in the Mind, Music and Machine Lab is educational technology and STEM education, based on multimodal learning, embodied cognition, and interactive-learning framework. This includes research on auditory graphs for blind students, interactive toys and software for kids’ music learning and story-telling, and application of movement sonification in informal learning environments such as aquariums and museums.

Faculty Areas of Interest
Judgment and Decision Making; Predictive Modeling & Psychometrics; Risk Communication & Informed Decision Making; User Experience & Human-Computer Interaction; Industrial and Organizational Psychology
Sociocultural development perspectives in various contexts, including work, school, and informal settings. My current focus is on youth and adolescent development in relation to societal change.; Science education; Information and communication technologies; Development of spatial visualization abilities
Human-Computer Interaction/ Human-Robot Interaction; Auditory Displays/ Sonification; Affective Computing/ Emotional Design; Automotive User Interfaces; Assistive Technology for Special Populations; Aesthetic Computing/ Media Art
Neuroscience of Learning and Memory; Educational Reform and Redesign; Persuasion and Attitude Change
Self-directed learning; Teaching and learning hands-on ability; Vibration assisted grinding and water-jet assisted grinding; Wheel wear and wheel loading mechanisms; Machining of ceramics; Dynamic behavior of micro-electromechanical systems (MEMS); Human factors in design
Basic and applied attention; Models of attention; Human performance in aviation; Instructional design; Display design
Study of Expertise; Perceptual-Cognitive Skills; Training; Skill Acquisition; Applied Cognition; Cognitive Engineering; Human Factors; Sports Science