Enterprises are student-run business teams embracing rich experiences in engineering design, team building, project management, and end-to-end original product development. Enterprise teams work under the direction of a faculty advisor.
Who says you can’t work and play? Husky Game Development designs and develops games for business, education, and fun. Earn credit, gain experience, and build your resume all while creating quality software that will attract and satisfy industry sponsors.
Husky Games and Programming Competition Video
Humane Interface Design Enterprise (HIDE), provides students an opportunity to design, develop and evaluate interfaces to make daily work more efficient and easier to manage. Initially, the group is working on building a driver simulator and evaluating Chrysler's U-connect radio and display—a touch screen display found in current luxury model cars.
How Does Enterprise Credit Work?
Students in computer science can join any Enterprise on campus. You can take Enterprise multiple times by taking it at the different courses levels that correspond to your class levels as freshman, sophomore, junior, and senior. For instance, ENT 1960 is first year level, ENT 2950 is sophomore level, ENT 3950 is junior level, and the 4000 level ENT courses are for seniors.
- ENT 2950, ENT 2960, ENT 3950, ENT 3960, ENT 4900, and ENT 4910 can count as technical electives.
- ENT 1960 and ENT 4961 do not count as technical electives or for Senior Design credit, but can count as free electives in your degree.
- If you are majoring in Software Engineering (SSEN), you can replace CS 4791 and CS 4792 Senior Design with ENT 3950, ENT 3960, ENT 4950 and ENT 4960. When used for Senior Design, they cannot double count for technical electives in your degree.
- If you are majoring in Computer Science with a concentration in Software Engineering (SCS5), you can replace CS 4791 Senior Design with ENT 3950 or 3960, and ENT 4950. When used for Senior Design, they cannot double count for technical electives in your degree.
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