John Lowther

John Lowther

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Professor Emeritus, Computer Science

  • PhD, (Computer Science), University of Iowa

Links of Interest

Area of Expertise

  • Artificial Intelligence
  • Computer Graphics

Recent Publications

  • Tin-Tin Yu, John Lowther and Ching-Kuang Shene, "A Tool for Demonstrating the Interaction among Lighting/Material Parameters and Potential Problems in Polygon-Based Rendering", Journal of Computing Sciences in Colleges, Vol 23, (2007), No. 1 (October), pp. 136-146
  • Bryan Neperud, John Lowther and Ching-Kuang Shene, "Visualizing and Animating the Winged-Edge Data Structure", Computers & Graphics Vol. 31 (2007), No. 6.,pp. 877-886
  • Tin-Tin Yu, John Lowther and Ching-Kuang Shene, "Photon Mapping Made Easy", ACM 36th Annual SIGCSE Technical Symposium, St. Louis, Missouri, February 23-27, 2005, pp. 201-205.
  • John Fisher, John Lowther and Ching-Kuang Shene, "If You Know B-Splines Well, You Also Know NURBS!", ACM 35th Annual SIGCSE Technical Symposium, Norfolk, Virginia, March 3-7, 2004, pp. 343-347.
  • John Fisher, John Lowther and Ching-Kuang Shene, "Curve and Surface Interpolation and Approximation: Knowledge Unit and Software Tool", ACM 9th ITiCSE 2004 Conference, University of Leeds, Leeds, UK, June 28-30, 2004, pp. 146-150.
  • John Lowther and Ching-Kuang Shene, "Toward an Intuitive and Interesting Theory Course: The First Step of a Road Map", Journal of Computing Sciences in Colleges, Vol. 20 (2004), No. 1 (October), pp. 124-135.
  • John Lowther and Ching-Kuang Shene, "Teaching B-splines Is Not Difficult!", ACM 34th Annual SIGCSE Technical Symposium, Reno, Nevada, February 19-23, 2003, pp. 381-385.