Scott A. Kuhl

Scott Kuhl

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Assistant Professor, Computer Science

Adjunct Assistant Professor, Cognitive and Learning Sciences

Faculty Advisor, Husky Game Development Enterprise

  • PhD, Computer Science, University of Utah
  • BS, Computer Science, Augsburg College
  • BA, Mathematics, Augsburg College

Biography

Scott Kuhl is an assistant professor of computer science at Michigan Technological University. He received his PhD in computer science from the University of Utah in 2009. His research interests include computer graphics, immersive virtual environments, and space perception. His affiliated with the Center for Computer Systems Research (CCSR).

Dr. Kuhl is the faculty advisor of Husky Game Development Enterprise where students develop computer, console and smartphone games for business, education and fun. They develop software for the annual BonzAI Brawl event and have released an Xbox 360 game named Arcane Brawlers.

Area of Expertise

  • Computer Graphics
  • Virtual Environments
  • Human Perception

Recent Publications

  • Ruimin Zhang and Scott A. Kuhl, Human Sensitivity to Dynamic Rotation Gains in Head-Mounted Displays. ACM Symposium on Applied Perception. 2013. Accepted. Read More
  • Ruimin Zhang and Scott A. Kuhl, Flexible and general redirected walking for head-mounted displays. IEEE Virtual Reality Conference. 2013. Poster. Read More
  • Ruimin Zhang, Anthony Nordman, James Walker, Scott A. Kuhl, Minification affects verbal and action-based distance judgments differently in head-mounted displays. ACM Transactions on Applied Perception. Presented at the 2012 ACM Symposium on Applied Perception. Read More
  • James Walker, Ruimin Zhang, Scott A. Kuhl, Minification and gap affordances in head-mounted displays. ACM Symposium on Applied Perception. 2012. Poster. Read More
  • Frank Steinicke, Gerd Bruder, Scott Kuhl, Realistic Perspective Projections for Virtual Objects and Environments. ACM Transactions on Graphics. 30(5), 112:1--112:10, October 2011. Presented at SIGGRAPH 2012. Read More
  • Frank Steinicke, Gerd Bruder, Markus Lappe, Scott Kuhl, Pete Willemsen, Klaus H. Hinrichs, Natural perspective projections for Head-Mounted Displays. IEEE Transactions on Visualization and Computer Graphics (TVCG). 17(7), pp. 888-899. July 2011 Read More
  • Frank Steinicke, Gerd Bruder, Klaus H. Hinrichs, Scott Kuhl, "Realistic Perspective Projections for Man-Made Virtual Objects". Presented as a poster at ACM SIGGRAPH (International Conference on Computer Graphics and Interactive Techniques). Los Angeles, CA. July 2010. Read More
  • Frank Steinicke, Gerd Bruder, Klaus H. Hinrichs, Scott Kuhl, Markus Lappe, and Pete Willemsen, "Judgment of natural perspective projections in head-mounted display environments". In Proceedings of the ACM Symposium on Virtual Reality Software and Technology (VRST), pp. 35–42. Kyoto, Japan. September 2009. Award: Best full paper. Read More
  • Scott A. Kuhl, William B. Thompson, Sarah H. Creem-Regehr, "HMD calibration and its effects on distance judgments". ACM Transactions on Applied Perception, 6(3). pp. 19:1--19:20. August 2009. Read More
  • Scott A. Kuhl, Sarah H. Creem-Regehr, and William B. Thompson, "Recalibration of Rotational Locomotion in Immersive Virtual Environments". ACM Transactions on Applied Perception, 5(3). pp. 17:1--17:11. August 2008. Read More
  • Scott A. Kuhl, William B. Thompson, and Sarah H. Creem-Regehr, "HMD calibration and its effects on distance judgments". Proc. Fifth ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization (APGV), pp. 15--22. August 2008. Read More
  • Scott A. Kuhl, William B. Thompson, and Sarah H. Creem-Regehr, "Minification influences spatial judgments in virtual environments". Proc. Third ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization (APGV), pp. 15--19. July 2006. Read More